Monday, July 20, 2009

State of the Fists 3

Woot! My Fists now have one more Razorback that has the interior painted fully (I have realized that I have no Purity Seal sprayed in there on either. So I will have to remember that!). Other than that it is black and have no magnets or weapons. Have to work on the weapons when I get back from Stockholm.

I will put magnets in for the Dozer blade just like the other one, but this time I will remember to take a photo before I seal it all up. I've got two pretty strong magnets glued in the drivers compartment that easily should hold a blade. I just have to incorporate magnets on the blade in a cool fashion. Thinking of going all Boltgun metal crazy on the blades, so it should fit right in unpainted though. Magnets are so nice.

I will just throw the weapons together so I can play. Thinking of having them put together with "häftmassa" (blue-tac?) so I can play as I don't want to glue all of it as I want the ability to switch weapons. Might even get hold of an Assault cannon! Which would be awesome sauce for sure! A Heavy 4 should give me more crowd killing after all.

I have also assembled (and painted!) one of the Lascannon Marines and a second one is well under way. Pictures will come! I need to base the last lot and I still need to put on the transfers. Guess I've been reluctant because I fear failure. But what the heck, I'll throw them on soon:) I am also thinking of somehow getting the black up arrows on the right shoulders as well. But that wouldn't work well with my Devastators though. Then again I don't think that I will ever play them as such, but rather have options for lascannon, heavy bolters, and rocket launchers for my marines. I do wonder if heavy weapon guys in Tactical Squads have the Tactical Squad or Devastator markings. Hmm.

I will put up a group photo of the whole force as soon as everything is assembled. I will push on and paint everything after gaming is done. The dread might be replaced soon as the AoBR model somehow ended up getting the arms glued, so I can't even switch weapons around. *wops* Might pick up one of those nifty Ironclad Dreadnaught boxes soon, maybe even get two and replace one of the Captains just for fun, or just use it to expand towards 1500. I do dearly want those storms though, but I am starting to think that a scout squad with sniper rifles isn't a good idea in one of those. It's going to be contest / objective grabber after all.

Next post will have pictures, promise :)

2 comments:

  1. Well considering they wouldn't be in a dedicated devastator squad I would think they would just have the tactical marine symbol.

    about the iron clad storm bolters....they are more for horde armys like orks or tyranids, considering that you have better odds playing against a mech something other list I would magnatize the arms to have the interchangable but would ultimately stick with the hammer and send him like the devil at transports and such.

    Im looking forward to the pics

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  2. Guess I should use the Sergeant for an extra ML guy then and go with the arrows:) The AoBR guys do have arrows so I want it to look even. I wonder if I dare make the arrows with green stuff. That would be awesome. But it might also be a bit over my current level:)

    Magnetizing is a huge boon, as I wouldn't have to choose early on. I can just discover my mistakes as I go along and voila, change the weapons to something more suitable. They should magnetize their product out of the box really, it is that useful.

    Oh, and I was thinking of the Land Speeder Storms:) Put them in the reserve and swoop in for some mayhem. And they are scoring as well :) Armor 10 then.

    Pictures will arrive when I get back from Stockholm.

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